#ifndef __tank0_H__
#define __tank0_H__
#include "cocos2d.h"
#include "Shield.h"
#include "Tank.h"
using namespace cocos2d;
class Tank0: public Tank {
public:
    int time;// = 30;
    int stopTank;// = 501;

	 Shield* shield;
    void update(float dt);
    void move(float dt,int dir);
    Tank0(float x, float y);
};
#endif

